

Resources are tracked as stats in the Avenger and they are listed as follows: Resources in XCOM 2 are what you gather and use to fund a variety of projects such as constructing Facilities, Engineering Projects and expanding your territory. After a patch, shots from concealment and 100% shots aren't affected by Dodge either: Snipers with Bluescreen rounds can now reliably one-shot a Codex.Explosives, psionics and other AoE attacks are not affected by Dodge sometimes a Soul Fire or Combat protocol might be your best choice.Vipers, Codex, Archons and Elite Lancers come with a Dodge chance, you should take that into account when planning your strategies, especially if you plan to melee said enemies.However, in the War of the Chosen Expansion, soldiers can gain dodge as a bonus from some Covert Ops Missions. Unlike Aim or Will there is no natural way to increase Dodge you will have to wear a Spider or Wraith suit or equip a Personal Combat Sim. Dodge is a new mechanic introduced in XCOM 2, it gives a chance to receive a "grazed" shot taking only a portion of the damage.It also determines how likely it is for your soldiers to bleed out instead of dying (bleeding out is 0% base +1% for each point of will above 50 OR +2% for each point of will above 50 with the "stay with me" upgrade). This Stat determines resistance to panic and psionic attacks.Hack can be modified by Weapons and Armor. This Stat determines the likelihood that a Soldier can hack into Turrets and other electronic devices while in Combat.Mobility can be modified by Weapons and Armor. The higher the number the more spaces he/she can move. This Stat determines the amount the Soldier can move on his/her Combat turn.Note: Specialists have Soldier Abilities they can use that replenish Health. Health can be modified by Weapons and Armor. The higher the number the more damage he/she can take. This Stat determines the amount of damage the Soldier can take before dying.Note: Distance also effects the likelihood of a hit. Aim can be modified by Weapons and Armor. The higher the number the more likely he/she will be to hit the target. This Stat determines how accurate the Soldier's shots will be.The stats for each soldier are as follows: Soldier stats determine how a Soldier performs in Combat and your Avenger stats show how you are progressing in the game's world with Resources.
